In a game, controls are one of the most important aspects. Controls are what can make a game great and they are also what can completely break a game. One of the hardest parts of designing a mobile game is trying to find and implement controls that really work with, not against, the platform and game your working with.
Madfinger Games are synonymous with the mobile gaming scene on Android, what with the massive success of their previous titles – Samurai II: Vengeance and Shadowgun. Their games have been known to be the standard bearers on mobile platforms, especially in the graphics department. Released amid high expectations amongst Android gamers, how does their latest game, Dead Trigger, fare?
Oscura is a minimalist platform-slash-adventure game, where you play as Oscura, a creature who’s entrusted with the responsibility of preserving light on an island. However, the lighthouse’s power crystal explodes, and you now have to collect light shards to restore light to the island.
If you can imagine if Temple Run was released for the Atari 2600, you would have ActionWall 3D. This game was developed by Sunflat who actually used to go by a different name originally when they were first releasing all of the 'Papi' games onto Android.
A few years ago, a group of French students created an enthralling game with a novel concept for their first year project. Today, this game of theirs – called Puddle – has evolved from a mere prototype to a full-fledged game running on mobile, console and PC. How does the mobile version of the game perform? Read on to find out.
Bloody Bunnies is a game released for Android and iOS that was developed by MentalWarp software If you love the Smash Bros series (like me) then you'll love this game. Like Smash Bros, I can only describe this game as an arena-style fighting game but with cute, hyper-violent bunnies!
Not too long ago, sometime in late April, Zynga released their hit iOS game ZombieSmash onto Google Play. Amid the countless undead-themed games that seem to be making their way onto mobile devices, does ZombieSmash have what it takes to stand out of the pack? Read the admittedly belated review to find out.
The rogue-like genre of games, is a category that rarely sees innovation or originality. The rogue-like genre is a sub-genre of the RPG or role playing games and the majority of rogue-like games I have played all had a severe lack of a style. This is the fact that made them so hard to differentiate from each other, but this is where Delver comes in.
When I saw the name of this game, Jumping Electron. I was intrigued. Having a degree in Chemistry, I thought this game would be right up my alley. Jumping Electrons is fun arcade type game with a bit of a flare for the technically inclined.
I am a big fan of turn-based strategy games. When I heard about Conquest! Medieval Realms by Slitherine I knew I wanted to give it a try. Overall it is a very well done game and should be in the library of any turn-based strategy gamers.
Back in 2009, Amanita Design surprised everyone of us with one of the best Point & Click adventures yet to be seen, set in a Steampunk world with that indie feeling all over it. Such a game was filled with lots of puzzles and brain-breaking riddles, that were purposely made to keep you thinking for a long time.
Page 9 of 24